1. Prepare for a turn before you reach it

When you see a narrow opening, decide on the exit direction while there is still room to move. Repositioning at the last moment can make an already crowded turn harder.

Practice approaching with small bursts. Let the crew stop firing, move to the useful side, and make one correction. The goal is a controlled path through the opening, not the largest possible burst.

2. Synchronize position before propulsion

A countdown cannot fix players pushing from incompatible sides. Before calling “three, two, one,” check where everyone is standing and which way those positions will push the raft.

Use short, concrete calls: “back side,” “one push,” and “release.” Long explanations are easier between obstacles than while the raft is already moving into one.

3. Decide whether a pickup is worth the detour

The provider describes beans that refill gas and other food pickups that change propulsion or add effects. Experiment with an unfamiliar pickup where the route is forgiving instead of relying on it during a difficult turn.

PickupProvider-described effectPractical approach
BeansRefill gasCollect when your route allows a safe approach.
SodaRepeated burstsLeave room for sustained movement.
ChiliFiery propulsionTry the effect away from a tight passage first.
CabbageA larger burstLine up the raft before using stronger propulsion.
BroccoliA cloud affecting rival raftsFollow the current mode’s rules; do not assume every mode has rivals.

4. Turn a failed attempt into one experiment

After a collision, agree on one thing to change. You might try a shorter burst, an earlier reposition, or a single person handling the correction. Changing everything at once makes it difficult to understand which adjustment helped.

Choose a simple stretch and try to repeat your successful movement. Consistency is a better foundation than one lucky run. Once the group can repeat the movement, add speed gradually.

5. Keep recovery separate from racing

If a player falls in, pause the rush to the next obstacle and give them a chance to swim back. Continuing to propel the raft while someone tries to return can make the recovery less predictable.

For a casual group, agree beforehand that recovering a teammate takes priority over a fast finish. That keeps mistakes from turning into an argument about whether to wait or push on.

A few more things to know

Should everyone hold the propulsion button?+

Not while learning a turn. Short, coordinated bursts make it easier to see which input caused the raft to move. Larger pushes are easier to manage after the crew agrees on a direction.

Are these level-by-level solutions?+

No. These are general steering and teamwork techniques. This site does not claim a verified walkthrough of every course.

Game information: Fartnership at TwoPlayerGames ↗

Written for the supplied Fartnership browser build. General play tips are editorial suggestions. Menus and service availability can change; follow the current game when it differs.